This level helps our young programmers take their first steps into the world of programming. Using different tools and through a variety of projects, children are introduced to key features in the computer system. They learn what are algorithms, events, conditions, variables, loops and many other basic concepts in programming. They apply these concepts by programming computer boards, creating games and animations presented in an interesting and entertaining way. During the last module, our young programmers will also be introduced to the field of mobile applications, as well as web programming, after which, together with our specialists, they will choose one from our additional courses to specialize in.
The student will receive certificate for each completed level.
500 points
Each completed module is bringing you 100 points and the full level 500 points.
Some of the instruments and programming environments used by the students in this level.
In the introduction of this module, we present visual (block) programming to the children. They develop an understanding of what is a "programming environment", and learn how to use it while creating their first computer program. Each topic in the module build-up the knowledge and skills of young programmers, so they know how to use "event", "condition", and "variable" and can start to write code for programming hardware components.
The first two topics of the second module provoke children to apply their knowledge, developing a project in two different programming environments. In addition, the young programmers face new concepts - "cycles" and "operators". In this module children write their first complicated programs and further develop their programming skills using hardware components.
In module 3, the young programmers focus on building complex projects - computer animations and games, where they apply everything they have learned so far into their practice. In the last topics of the module, children are introduced to App Inventor, a mobile application programming environment, thanks to which they will understand how the applications on our phones work.
During module 4 our young programmers will be introduced to web programming, learning about visual studio code and HTML and CSS. They will understand the difference between HTML and CSS and why we need to use them together to build our web page successfully. We will also develop short interesting projects with which children can consolidate their knowledge in the field.