This level helps our young programmers take their first steps into the world of programming. Using different tools and through a variety of projects, children are introduced to key features in the computer system. They learn what are algorithms, events, conditions, variables, loops and many other basic concepts in programming. They apply these concepts by programming computer boards, creating games and animations presented in an interesting and entertaining way. During the last module, our young programmers will also be introduced to the field of mobile applications, as well as web programming, after which, together with our specialists, they will choose one from our additional courses to specialize in.
The student will receive certificate for each completed level.
500 points
Each completed module is bringing you 100 points and the full level 500 points.
Some of the instruments and programming environments used by the students in this level.
At the beginning of the module our young programmers will be introduced to the fundamentals of programming. Using block programming they will work with different programming environments and interfaces. They will create interesting games and animations. In the second part of this module, children will be introduced to events in programming. The knowledge gained during the module and their algorithmic thinking will allow the children to freely include different inputs in the program.
In Module 2, young programmers will put their programming skills into practice by successfully creating projects in three different programming environments. Young programmers will also be familiar with the concepts of loops and operators. They can successfully build programs and hone their skills in programming hardware components.
In module 3, the young programmers focus on building complex projects - computer animations and games, where they apply everything they have learned so far into their practice. In the last topics of the module, children are introduced to App Inventor, a mobile application programming environment, thanks to which they will understand how the applications on our phones work.
During module 4 our young programmers will be introduced to web programming, learning about visual studio code and HTML and CSS. They will understand the difference between HTML and CSS and why we need to use them together to build our web page successfully. We will also develop short interesting projects with which children can consolidate their knowledge in the field.